Summary
In this episode we are joined in studio by one of the leading 3D sound specialists, Henrik Oppermann. Henrik is the founder of Schallgeber and former Head of Sound at Visualise and has worked on over 40 virtual reality projects, capturing binaural audio in a number of challenging environments. He has over 10 years’ experience of recording audio on location for film, advertising, music industry clients and 3D sound installations. An expert in his field, Henrik has developed hardware and software audio applications for VR collaboration with leading sound partners, to deliver the best possible immersive sound.
We discuss higher order ambisonics, the importance of being involved in a project from the early stages and the ins and outs of recording in unusual locations. We ask how and where immersive audio will be used in the future and discuss the mass adoption of VR.
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Shownotes
Schallgeber: https://www.schallgeber.com
Linkedin Profile: https://uk.linkedin.com/in/henrik-oppermann-700487a0
Twitter Profile: https://twitter.com/schallgeber
Visualise: http://visualise.com/
Doctors without Borders / MSF – Forced From Home Project: http://visualise.com/case-study/msf-doctors-without-borders-forced-home
Blue Ripple Sound Plugins: http://www.blueripplesound.com/product-listings/pro-audio
Two Big Ears: https://www.facebook.com/TwoBigEars
Reaper Sofware: https://www.reaper.fm/
Eigenmike Microphone: https://mhacoustics.com/products
Ossic Headphones: https://www.ossic.com/
Dolby Atmos: https://www.dolby.com/us/en/brands/dolby-atmos.html
Facebook Spatial Workstation: https://facebook360.fb.com/spatial-workstation/
Facebook Group: https://www.facebook.com/groups/audio360support
Miyubi: https://www.felixandpaul.com/?projects/miyubi
Sennheiser Ambeo VR Microphone: https://en-uk.sennheiser.com/microphone-3d-audio-ambeo-vr-mic
Apple ARkit: https://developer.apple.com/arkit/
Dublin in the Dark Project: https://www.youtube.com/watch?v=mqiaTvIwcks
Samsung Gear VR: http://www.samsung.com/uk/wearables/gear-vr-innovator-edition-r320/
Notes
Since the recording if this podcast there have been a number of updates in the mentioned software, for example Avid released an update for Pro Tools HD 12.8.2 which now supports a high channel count.